If you’ve played Star Wars Galaxies in the past couple of years you could be forgiven – barely – for thinking the game is nothing but a World of Warcraft style MMO when it comes to selecting and playing a class in that galaxy far, far away. It hasn’t always been so.
What you’ve experienced is what Sony Online Entertainment dubbed the “New Game Experience”, commonly abbreviated as the NGE, introduced in 2005 in a misguided attempt to recapture player interest in the game.
But what came before the NGE? How did players develop their characters before the dark times?